---
title: "PxrHexTileManifold"
canonical: "https://rmanwiki-25.pixar.com/space/REN25/20416290/PxrHexTileManifold"
format: markdown
---
![image](media://87c0b01a-a89f-4c6a-ab91-1261e4be2dbd)

Example set to regular frequency to demonstrate the pattern


Hex Tiling is a better way to visualize repeating or tileable textures by randomizing pattern placement in a less predictable manner.

> ⚠️ **Usage**
> ⚠️ 
> ⚠️ PxrHexTileManifold is designed to connect to a [PxrMultiTexture](https://renderman.atlassian.net/wiki/spaces/REN25/pages/20416316).


### InputParameters

#### Grid Frequency

Global Frequency of cell grid.

#### Texture Frequency

The secondary scale of texture in the cell.

#### Blend Width

Exponentiated blending as described by Burley.   The exponent varies from 8 (blendWidth = 0.0) to 1 (blendWidth = 1.0).

### Offsets

#### Translate Jitter

Amount of random offset.

#### Rotate Jitter

Amount of random rotation.

#### Scale Jitter

Amount of random scale

### Advanced

#### Custom Rotation

Connectable Rotation

#### Custom Orientation

Connectable orientation.