---
title: "Light Mixer Editor"
canonical: "https://rmanwiki-25.pixar.com/space/RFB25/21561940/Light%20Mixer%20Editor"
format: markdown
---
The light mixer editor is a convenient window to allow you to edit multiple lights in the same interface.

## Opening Light Mixer

You can open the light mixer editor from the scene properties > Macro (inline-media-image)

 and clicking on the Open Light Mixer Editor

![image](media://916d59af-c913-4c0e-8917-fe05fcf47c5b)

Or, you can open it from the Object Context Menu.

![image](media://0db3708b-1392-45f9-aa57-f1d97a6121db)

## Create a Mixer Group

To create a group, click the + button on the right. A default name will be given to the group.

![image](media://e71aadd3-0bca-46c6-99ea-618fc5112608)

## Add Light to Group

Once you've created your group, you can add lights from the scene using the drop-down list, or do a search using the funnel icon.

![image](media://d6361aa9-d46d-4c14-90c1-74be09a6e8b2)

## Using the Light Mixer

Once you've added the lights to a group, you should see something like this.

![image](media://382c2463-cc79-44a1-9433-9d05fe594432)

As you can see, the UI presents some of the more common parameters that you would edit on a light. From left to right:

- The "-" button allows you to remove the selected light from the selected group
- The name of the light that you added
- Temp: this allows you to switch over specifying a color temperature for your light.
- Intensity: the intensity of the light
- Exposure: the exposure of the light
- The light bulb icon allows you to solo the selected light. If you solo a light, all other lights in the scene will be off
- The eyeball icon allows you to mute a light, meaning that the light will be turned off in the scene.