---
title: "Geometry in Houdini"
canonical: "https://rmanwiki-25.pixar.com/space/RFH25/22642729/Geometry%20in%20Houdini"
format: markdown
---
![image](media://53512963-c828-4581-8ce8-9dafe42e58ec)

<span style="color: #000000">RenderMan supports a full range of geometric primitives, including </span> [polygons](https://renderman.atlassian.net/wiki/spaces/REN20/pages/21561363) <span style="color: #000000">, </span> [NURBS](https://renderman.atlassian.net/wiki/spaces/REN20/pages/21561372), [subdivision surfaces](https://renderman.atlassian.net/wiki/spaces/REN20/pages/21561357) <span style="color: #000000">, </span> [curves](https://renderman.atlassian.net/wiki/spaces/REN20/pages/21561355), [volumes](https://renderman.atlassian.net/wiki/spaces/REN20/pages/21561351) <span style="color: #000000">, procedurals (Alembic), and </span> [implicit surfaces](https://renderman.atlassian.net/wiki/spaces/REN20/pages/21561370) <span style="color: #000000">. </span>Object [instancing](https://renderman.atlassian.net/wiki/spaces/RFH25/pages/22642733) <span style="color: #000000">is fully supported as well.</span>

Below, each section discusses their usage inside Houdini.

> Macro (children)