---
title: "Light Filters in Solaris"
canonical: "https://rmanwiki-25.pixar.com/space/RFH25/22642891/Light%20Filters%20in%20Solaris"
format: markdown
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> Macro (inline-media-image)

  
  
  
<span style="color: #000000">Light Filters are used to manipulate lighting results. In the real world, stencils and gels often achieve this by changing the color, quality, and amount of light in a shot. RenderMan's light filters are a powerful and flexible way to do the same (and even more) in lighting your scenes. </span>

<span style="color: #000000">Working with Light Filters in Solaris is simple and will instantly transform your lights and lighting!</span>

In the example above, there is a single [PxrCookieLightFilter](https://rmanwiki-25.pixar.com/space/REN25/20416380/PxrCookieLightFilter) applied to a DiscLight, and a colored map is then added to the PxrCookieLightFilter to create a colored gobo effect.  
  


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Examples:

![RenderMan_Solaris_LightFilters_Render_2.jpg](media://28d42479-43e5-4da0-9a1c-05d16305f7d2)