---
title: "Lighting in Maya"
canonical: "https://rmanwiki-25.pixar.com/space/RFM25/21889071/Lighting%20in%20Maya"
format: markdown
---
|  |  |  |  |
| --- | --- | --- | --- |
| **[Analytic Lights](https://renderman.atlassian.net/wiki/spaces/RFM26/pages/21037108)** |  | **[Mesh Lights](https://renderman.atlassian.net/wiki/spaces/RFM26/pages/21037110)** | **[Light Filters](https://renderman.atlassian.net/wiki/spaces/RFM26/pages/21037102)** |
| ![image](media://0214ab89-cace-4367-b34b-c45ff9937147) | ![image](media://e59bcfd3-1696-424c-a82a-e451eb6a0ce6) | ![image](media://c9e29e15-aeb9-4624-8076-2f558ce4a375) | ![image](media://82b536b8-06a9-47de-901b-a34f4c6749b4) |
| ![image](media://f04dc56f-567f-40ec-8a04-40276afec3dc) | ![image](media://cf54a969-edc2-4261-8bcc-b22dc3cb120a) |  | ![image](media://b9feeee0-885d-441b-852c-5ef8574d950f) |

In Maya, RenderMan lights can be created via the RenderMan Shelf, RenderMan Menu, or Hypershade Window. 

> ⚠️ - Native Maya lights are not supported. Please use the "Pxr" lights.
> ⚠️ - In the Maya node editor you may see an available output connection for "Light Data" on lights. This is not a connectable parameter despite Maya showing it as a valid output.


> Macro (include)