---
title: "Prefs -  Workflow"
canonical: "https://rmanwiki-25.pixar.com/space/RFM25/21889146/Prefs%20-%20%20Workflow"
format: markdown
---
![image](media://eee328c0-f231-4db0-88e7-6fe7c8b69181)

### Shading Nodes

**Shading Engine Connection**

Connect RenderMan nodes to the RenderMan plug (default) or Maya plug. Using the default RenderMan plug leaves Maya plugs unused and available for other in-Maya options (like Surface Shader and Displacement for example)

**Default Maya Surface**

When using the RenderMan plugs, create this type of Maya node to assigning by default. Typically Lambert.

**Render Swatches**

Allows the rendering of preview swatches/material swatches in the Hypershade.

### Scene Versioning

**Increment Version**

Manually: User must select to save and increment the scene.

On Preview Render: Scene is automatically incremented each time it is preview rendered (not interactive renders)

On Batch Render: Scene is automatically incremented each time it is batch rendered

**Increment Take**

Manually: User must select to save a new take

On Preview Render: Scene take is incremented on a preview render (not interactive renders)

On Batch Render: Scene take is incremented on a batch render

**Version Padding**

The padding used to increment a scene, the default is 3 meaning versions will have three digits, example: 001

**Take Padding**

The padding used to increment the takes of a scene, the default is 2 meaning takes will have two digits, example: 01